
The builder is great so far, and has saved me from going back to 4E, which supports infinite level ups in it's own way. Being small amounts of code I just thought it could be a simple improvement. It isnt a huge or emergency request, I just know in the past I've calculated the XP required for level up dynamically in Ruby, Java, Javascript, and Excel formulas before and those formulas could go on indefinitely using the "next level" button. If the simple CAP was raised, I could write my own XML files to define what happens after 20. I know it would be super OP but I feel like there should be some method to continue improvement. X-Girl: Comic Mutant Character Creator Cinderella, with her magic shoes that can create glass Snow White, a Vampire Aurora, who can make people fall asleep.

So a multi class build could reach level 11 in 2 separate classes without an issue (or someday maybe level 20 in 2 or 3 classes). But if you want to play a character that’s equally adept in roleplay and combat, you can’t go far wrong with a classic DnD Half-Elf Bard 5e, trained in the College of Lore. Something simple since WOTC didn't implement a method of going "epic".Īlso a simple addition that could be added that is more rules savvy, is the ability to take multiple classes to level 20. It’s not going to win any awards for creativity, and won’t have you pushing the boundaries of D&D 5E norms.

And your feats/ability score improvements could happen every X number of levels after 20. Obviously your hit dice would remain the same and you would gain that much health per level. You can place as many elements as you want between the opening tag and the closing tag.What if there was just a standard increment assigned. The new sub race should now be loaded and selectable as a sub race once you select the dwarven race. Save the file to your custom\user folder and restart Aurora. xml extension and paste in the text from the code block. Finding elegant solutions to complicated problems is our passion whether it’s structural complexity or the need to align goals with budget.


Your Strength score increases by 2.Ĭreate a new file with the. Our team has decades of experience in architecture, carpentry and sustainable construction, but our key credential is resilience. xml) that you have to copy to the custom folder located in your documents folder inside \5e Character Builder\custom\user. When you want to add a custom element to the builder you first have to create an XML file (. This way you’ll know you created the file correct and placed it in the correct folder. The goal here is to create something from scratch that is small, simple, and have it show up in the list of sub races after you select the Dwarf race. In this sample we will create a file that loads an extra sub race for the existing Dwarf race.
